
// delay, "create", enemyType, horizLoc, vertLoc, pathName, startAngle, speed, formationRow, formationCol [fireBullet atPlayer min max]

//45 create batBomber 30 top firstWave 260 1.3 6.800 30.000
//8 create batBomber 30 top firstWave 260 1.3 6.800 10.000
//8 create batBomber 30 top firstWave 260 1.3 6.800 35.000
//8 create batBomber 30 top firstWave 260 1.3 6.800 5.000
//8 create batBomber 30 top firstWave 260 1.3 6.800 25.000
//8 create batBomber 30 top firstWave 260 1.3 6.800 40.000
//8 create batBomber 30 top firstWave 260 1.3 6.800 0.000
//8 create batBomber 30 top firstWave 260 1.3 6.800 15.000


setSpeed 1.25
setAngle 25
setPath secondWave
setLocation left 35
45 createSimple redCrestDiver 1.670 30.000 dropsBonus
8 createSimple yellowCrestDecoy 3.573 25.878
8 createSimple redCrestDiver 1.302 26.840
8 createSimple yellowCrestDecoy 3.147 23.090
8 createSimple redCrestDiver 1.076 23.473
8 createSimple redCrestDiver 1.000 20.000
8 createSimple yellowCrestDecoy 3.000 20.000
8 createSimple redCrestDiver 1.076 16.527
8 createSimple redCrestDiver 1.302 13.160
8 createSimple yellowCrestDecoy 3.147 16.910
8 createSimple redCrestDiver 1.670 10.000
8 createSimple yellowCrestDecoy 3.573 14.122


setSpeed 1.25
setAngle 195
setPath enterWaveSwirl invert
setLocation right 20
175 createSimple orangeCrestCharger 3.027 30.037
8 createSimple yellowCrestDecoy 6.000 30.000
8 createSimple orangeCrestCharger 2.536 27.500 dropsBonus
8 createSimple yellowCrestDecoy 5.073 29.511
8 createSimple orangeCrestCharger 2.196 24.635
8 createSimple yellowCrestDecoy 4.237 28.090
8 createSimple orangeCrestCharger 2.022 21.568
8 createSimple orangeCrestCharger 2.022 18.432
8 createSimple yellowCrestDecoy 4.237 11.910
8 createSimple orangeCrestCharger 2.196 15.365
8 createSimple yellowCrestDecoy 5.073 10.489
8 createSimple orangeCrestCharger 2.536 12.500
8 createSimple yellowCrestDecoy 6.000 10.000
8 createSimple orangeCrestCharger 3.027 9.963
8 createSimple blueBlockerBat 6.800 30.000
8 createSimple blueBlockerBat 6.800 10.000

110 startAttacking


105 create orangeCrestCharger left 35 secondWave 25 1.3 6.000 35.000
8 create orangeCrestCharger left 35 secondWave 25 1.3 5.168 34.672
0 create redCrestDiver right 42 secondWave invert 180 1.3 3.500 37.321
8 create orangeCrestCharger left 35 secondWave 25 1.3 4.373 33.703
0 create redCrestDiver right 42 secondWave invert 180 1.3 2.786 35.321
8 create orangeCrestCharger left 35 secondWave 25 1.3 3.649 32.135 dropsBonus
0 create redCrestDiver right 42 secondWave invert 180 1.3 2.170 32.856 dropsBonus
0 create purpleDefender left -25 enterHaloEffect 0 0.85 0 5
8 create orangeCrestCharger left 35 secondWave 25 1.3 3.649 7.865
0 create redCrestDiver right 42 secondWave invert 180 1.3 2.170 7.144
0 create purpleDefender left -25 enterHaloEffect 0 0.85 0 10
8 create orangeCrestCharger left 35 secondWave 25 1.3 4.373 6.297
0 create redCrestDiver right 42 secondWave invert 180 1.3 2.786 4.679
0 create purpleDefender left -25 enterHaloEffect 0 0.85 0 15
8 create orangeCrestCharger left 35 secondWave 25 1.3 5.168 5.328
0 create redCrestDiver right 42 secondWave invert 180 1.3 3.500 2.679
0 create purpleDefender left -25 enterHaloEffect 0 0.85 0 20
8 create orangeCrestCharger left 35 secondWave 25 1.3 6.000 5.000
0 create purpleDefender left -25 enterHaloEffect 0 0.85 0 25
8 create purpleDefender left -25 enterHaloEffect 0 0.85 0 30
0 create blueBlockerBat left 35 secondWave 25 1.3 6.800 35.000
8 create blueBlockerBat left 35 secondWave 25 1.3 6.800 5.000
0 create purpleDefender left -25 enterHaloEffect 0 0.85 0 35


195 create yellowCrestDecoy 30 top firstWave 260 1.3 6.000 25.000
8 create redCrestDiver 30 top firstWave 260 1.3 6.000 40.000
8 create yellowCrestDecoy 30 top firstWave 260 1.3 5.000 24.330
8 create redCrestDiver 30 top firstWave 260 1.3 5.132 39.696
8 create yellowCrestDecoy 30 top firstWave 260 1.3 4.268 22.500
8 create redCrestDiver 30 top firstWave 260 1.3 4.290 38.794
8 create yellowCrestDecoy 30 top firstWave 260 1.3 4.000 20.000 dropsBonus
8 create redCrestDiver 30 top firstWave 260 1.3 4.290 1.206
8 create yellowCrestDecoy 30 top firstWave 260 1.3 4.268 17.500
8 create redCrestDiver 30 top firstWave 260 1.3 5.132 0.304
8 create yellowCrestDecoy 30 top firstWave 260 1.3 5.000 15.670
8 create redCrestDiver 30 top firstWave 260 1.3 6.000 0.000
8 create yellowCrestDecoy 30 top firstWave 260 1.3 6.000 15.000
8 create blueBlockerBat 30 top firstWave 260 1.3 6.800 25.000
8 create blueBlockerBat 30 top firstWave 260 1.3 6.800 40.000
8 create blueBlockerBat 30 top firstWave 260 1.3 6.800 0.000
8 create blueBlockerBat 30 top firstWave 260 1.3 6.800 15.000

//150 startAttacking

300 create purpleDefender right -25 enterHaloEffect invert 180 1.3 0.5 7.5
8 create purpleDefender right -25 enterHaloEffect invert 180 1.3 0.5 12.5
8 create purpleDefender right -25 enterHaloEffect invert 180 1.3 0.5 2.5
8 create purpleDefender right -25 enterHaloEffect invert 180 1.3 1 5
8 create purpleDefender right -25 enterHaloEffect invert 180 1.3 0.5 27.5
8 create purpleDefender right -25 enterHaloEffect invert 180 1.3 0.5 32.5
8 create purpleDefender right -25 enterHaloEffect invert 180 1.3 1 35
8 create purpleDefender right -25 enterHaloEffect invert 180 1.3 0.5 37.5

